C# Mastery

Classes vs Structs vs Records (Which to use when?)

1 Views Updated 5/4/2026

Classes vs Structs vs Records

Modern C# introduced Records, adding a third major type to our toolkit. Choosing the wrong container for your data can lead to memory leaks, performance bottlenecks, or confusing bugs in concurrent applications.

1. Classes: The Heavyweights (Reference Types)

Classes live on the Heap. They are mutable by default and use Reference Equality.

  • Use Case: Entities with identity (Users, Orders, Blogs).
  • Equality: Checking if they point to the same memory slot.

2. Structs: The Speedsters (Value Types)

Structs live on the Stack. They are copied by value and usually small.

  • Use Case: Primitive-like data (Coordinate, Color, Money).
  • Equality: Checking if the bit-values match.

3. Records: The Modern DTO (C# 9+)

Records are essentially classes with "Value-based Equality" built-in. They are designed for Immutability.

// The most concise code in .NET
public record UserDto(string Name, string Email);

var u1 = new UserDto("Sandeep", "s@s.com");
var u2 = new UserDto("Sandeep", "s@s.com");

// This prints TRUE because the data matches, even though they are separate objects!
Console.WriteLine(u1 == u2); 

4. Interview Mastery

Q: "What is 'With Expression' in Records, and how does it implement Non-Destructive Mutation?"

Architect Answer: "Because records are usually immutable (`init-only`), you cannot change a property once it’s set. If you want a copy of a record with just one small change, you use the `with` keyword: `var updatedUser = oldUser with { Email = 'new@email.com' };`. This creates a brand-new object in memory, copies all existing properties over, and applies the single modification. This pattern is essential for thread-safety, as you never have to worry about one thread 'mutating' a record while another thread is reading it."

C# Mastery
1. Modern C# & Framework Fundamentals
Introduction to the .NET Ecosystem & Runtime (JIT, CLR) C# 12/13 Top-Level Statements & Global Usings Variables, Data Types, and Value vs Reference Deep Dive Mastering Nullable Reference Types & Null Safety The Magic of Strings (Interpolation, Verbatim, and Immutability)
2. Control Flow & Logical Structures
Advanced Pattern Matching (Switch Expressions) The Precision of Numbers: Checked vs Unchecked Math Iterators: Foreach, Yield Return, and Deferred Execution Defensive Programming: Guard Clauses and Exception Mastery
3. Object-Oriented Mastery
Classes vs Structs vs Records (Which to use when?) Mastering Primary Constructors & Object Initializers Interface Architectures: Default Implementations & Segregation Polymorphism vs Composition (The Architect's Dilemma) Partial Classes, Extension Methods, and Static Classes
4. Functional C# & Collections
Delegates, Func, Action, and Predicates Lambda Expressions & The Evolution of Linq Dynamic Array Management: List<T>, Dictionary, and HashSet Custom Collections & Yielding Data streams
5. Asynchronous & Parallel Programming
Async/Await Deep Dive: Task Lifecycle & Thread Safety Synchronization Context & Avoiding Deadlocks Parallel.ForEach vs PLINQ vs Tasks CancellationToken Mastery: Surgically Aborting Operations
6. Advanced Engineering & High Performance
Generics & Constraints: Building Type-Safe Libraries Reflection and Attributes: Reading Metadata at Runtime Dependency Injection Internals (ServiceCollection from scratch) High-Performance Memory: Span<T> and ReadOnlySpan<T> Garbage Collection Segments & LOH Internals Managing Unmanaged Resources: IDisposable & Finalizers Introduction to Source Generators & Interceptors C# Interview Masterclass: Architect-Level Explanations